TALAL M. HAMMAD // ID: 3D_GEN_01
I construct realities where the wired meets the fantastical. Self-taught architect of 3D worlds, Animator, and Rigger.
I am Talal M. Hammad. My journey didn't begin in a classroom; it began with curiosity and a screen. As a self-taught 3D Generalist, I've spent thousands of hours decoding the language of vertices and keyframes.
From testing "one-off models" to architecting entire ecosystems for games like Our Land and series like Pure Metal, my craft is about storytelling through geometry. I don't just build assets; I build history, atmosphere, and mechanics.
// STATUS: ONLINE
// MISSION: ANIMATION & GAME DEV
// A collection of rigged characters, environmental storytelling, and animated sagas.
A robot reawakens in a collapsed galaxy spanning civilization. The journey to wake his slumbering brothers begins in the ruins of a dead planet.
Where the wired meets the fantastical. A lone dwarf vs eldritch horrors beneath the kingdom.
What if Al-Andalus thrived into the Steampunk age? A global superpower re-imagined.
In a world saturated with content, I strive to create *connection*. Whether it's the cozy town management of "Our Land" or the dystopian depths of "Pure Metal", my goal is immersion.
I am a community-driven artist. I build not just for clients, but for the players, the dreamers, and the eco-conscious. Every polygon has a purpose.
Have a vision? I have the engine. Currently open for commissions and studio collaborations.
talalhammad44@gmail.com